# Fixing dress edges shading

When shading the edges of a dress with a subdivision modifier using a toon shader, the resulting shading often will look very bad.

![](/files/-MMnmAIUhR2DFdDUB5mQ)

The reason, there is not enough info for the edges to smooth themselves.

You will need to activate "use custom normals" in the subdiv modifier.

![](/files/-MMnnFubkSLdsO1A80ho)

![Select the edges in Abnormal, 2 edge loops to get better coverage](/files/-MMnnwnPwDN5ymlq43pS)

![Slide strength & smooth iterations higher, then click Smooth Selected Normals a few times until the normal indicator no longer moving](/files/-MMnoR59CUbeuV683PaB)

![Now the shading of the outer edges follow closely the inside edge.](/files/-MMnsTIcNOCrQvlJZLw5)


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