# Fixing dress edges shading

When shading the edges of a dress with a subdivision modifier using a toon shader, the resulting shading often will look very bad.

![](https://2178109540-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MLUy2H1mYN4QeaSWpm7%2F-MMnklA3n3mrjElp0T-d%2F-MMnmAIUhR2DFdDUB5mQ%2Fimage.png?alt=media\&token=3dafc048-e41a-43da-9667-4bcfc913af7c)

The reason, there is not enough info for the edges to smooth themselves.

You will need to activate "use custom normals" in the subdiv modifier.

![](https://2178109540-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MLUy2H1mYN4QeaSWpm7%2F-MMnklA3n3mrjElp0T-d%2F-MMnnFubkSLdsO1A80ho%2Fimage.png?alt=media\&token=262f0296-e6f0-4deb-81ca-81c567facd4b)

![Select the edges in Abnormal, 2 edge loops to get better coverage](https://2178109540-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MLUy2H1mYN4QeaSWpm7%2F-MMnklA3n3mrjElp0T-d%2F-MMnnwnPwDN5ymlq43pS%2Fimage.png?alt=media\&token=eec95f4b-9c66-4730-8461-813c2e71facd)

![Slide strength & smooth iterations higher, then click Smooth Selected Normals a few times until the normal indicator no longer moving](https://2178109540-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MLUy2H1mYN4QeaSWpm7%2F-MMnklA3n3mrjElp0T-d%2F-MMnoR59CUbeuV683PaB%2Fimage.png?alt=media\&token=1f1d9603-7638-49b4-a07a-231cd371f0b2)

![Now the shading of the outer edges follow closely the inside edge.](https://2178109540-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MLUy2H1mYN4QeaSWpm7%2F-MMnklA3n3mrjElp0T-d%2F-MMnsTIcNOCrQvlJZLw5%2Fimage.png?alt=media\&token=6668d308-77cd-4a78-aa37-7a6ef0332237)
