# Display the same color as picked

Blender's default view transform is set at [Filmic](https://docs.blender.org/manual/en/latest/render/color_management.html?highlight=filmic). Filmic is useful when you have brightness more than 1.0 in RGB. For NPR this will make the viewport displaying a more desaturated color.

{% hint style="info" %}
To display the same color as picked from the color selector, make sure the view transform is set to [Standard](https://docs.blender.org/manual/en/latest/render/color_management.html?highlight=Standard).
{% endhint %}

![](/files/-MMjdEiZ5ff6uRwNkSa_)

{% embed url="<https://www.youtube.com/watch?v=djpTRs5bL9c>" %}
Recursive color picking while in Filmic view transform will cause color divergent
{% endembed %}

{% hint style="danger" %}
Doing recursive color picking when texture painting in Blender while in Filmic view transform will cause color to diverge extremely from the initial picked color. Therefore only texture paint in Standard view transform. All color manipulation in the shader editor and the compositor will also behave unpredictably.
{% endhint %}


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://bnpr.gitbook.io/bnpr/color/display-the-same-color-as-picked.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
