# Target Normals

![](https://41615504-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MLWFqKsFVFNX8Xy4hqA%2F-MOyayt7itI4Ua6SeYzS%2F-MOyb3yMsCgYiXdLzJQX%2Fimage.png?alt=media\&token=b1d6f7a3-b102-4219-a8bc-9afd77f1abab)

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![](https://41615504-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MLWFqKsFVFNX8Xy4hqA%2F-MP3S8UeAA4yO5B50Y0I%2F-MP3TL5buV3Rv_Fd24Hr%2FScreenshot%20\(5\).png?alt=media\&token=fe049857-a8ff-4f38-b319-ad659ab77f77)

#### Sphereize Normals:

Starts the Sphereize Normals mode. Sphereizing the normals will add a target point from which the loop normals will point away from.

{% hint style="info" %}
**Use case:** [Fixing breast shading](https://bnpr.gitbook.io/bnpr/normal-editing/fixing-breast-shading)
{% endhint %}

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![](https://41615504-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MLWFqKsFVFNX8Xy4hqA%2F-MP3S8UeAA4yO5B50Y0I%2F-MP3TKP2mEtdgJoXhyAp%2FScreenshot%20\(6\).png?alt=media\&token=695f33b7-83cb-4910-a8d6-007b63b45706)

#### Point Normals at Target:

Starts the Point Normals at Target mode. Adds a target point that the loop normals will point towards.

Align Vectors will take a vector from the average location of the selected points to the target and apply that vector for all of the selected normals.

{% hint style="info" %}
This is the opposite of *Sphereize normal*. While Sphereize normal is good for round things, *point normals at target* is great for object with **concave** features.
{% endhint %}
