> For the complete documentation index, see [llms.txt](https://bnpr.gitbook.io/abnormal-wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://bnpr.gitbook.io/abnormal-wiki/master.md).

# Overview

![Abnormal add-on logo](/files/-MOycg9Xl8zMLMmmFzZ7)

Abnormal is a Blender add-on to enhance the usability of the vertex normal editing for game models and NPR artworks. This add-on is funded by the BNPR community with the BEER development fund.

{% hint style="info" %}
Vertex normal editing is used to fix shading problem on lower geometry mesh objects and used to decouple silhouette of a mesh from its shading. As a result, shading will look more under control and more natural.
{% endhint %}

![](/files/-MOyZyw0-yCwv1nwqvVR)

### Installation:

1. Download the add-on: <https://github.com/bnpr/Abnormal/releases>
2. Install Abnormal: Preference > Add-on tab > Install
3. Enable the add-on

**Please Donate to Keep the Add-on Updated:** <https://gum.co/abnormal>
