Normal Direction

Flip Normals:

Invert the selected normal vectors.

Set Outside/Set Inside:

Recalculate the selected normal vectors outside (Default direction) or inside (Inverted direction). If your object is set to Flat Shadingarrow-up-right the loop normals will be split, and if the object is set to Smooth Shadingarrow-up-right then the loop normals will be aligned.

Reset Vectors:

This option resets the selected normal vectors to the original vectors when you started Abnormal.

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