Normal Direction
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Last updated
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Invert the selected normal vectors.
This option resets the selected normal vectors to the original vectors when you started Abnormal.
For full destructive normal reset, please use Blender's default vector reset tool. In mesh edit mode, Mesh > Normals > Reset vectors
Recalculate the selected normal vectors outside (Default direction) or inside (Inverted direction). If your object is set to the loop normals will be split, and if the object is set to then the loop normals will be aligned.