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Abnormal Wiki
  • Overview
  • The manual
    • Viewport Settings
    • Vertex Normals vs Loop Normals
  • Abnormal Tools
    • Tool Settings
    • Axis Alignment
    • Normal Direction
    • Rotation Gizmo
    • Manipulate Normals
    • Copy/Paste Normals
    • Target Normals
  • External Links
    • BlenderNPR.org
    • NPR wiki
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  1. Abnormal Tools

Normal Direction

PreviousAxis AlignmentNextRotation Gizmo

Last updated 4 years ago

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Flip Normals:

Invert the selected normal vectors.

Set Outside/Set Inside:

Reset Vectors:

This option resets the selected normal vectors to the original vectors when you started Abnormal.

For full destructive normal reset, please use Blender's default vector reset tool. In mesh edit mode, Mesh > Normals > Reset vectors

Recalculate the selected normal vectors outside (Default direction) or inside (Inverted direction). If your object is set to the loop normals will be split, and if the object is set to then the loop normals will be aligned.

Flat Shading
Smooth Shading