# Malt Gotchas

This page will document known quirks you have to pay attention to when working with Malt along with other software.

### Malt window

![](https://90389242-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MLVe-9fJ6d7OV64EUV0%2F-Mbdgv0zohRdZ36baqA1%2F-MbdhrIpwwBIR4LFmk6h%2Fimage.png?alt=media\&token=b731d629-4030-465c-89eb-a29d725fa0d6)

This tiny window is Malt's window aka the renderer. This window exist because Malt is a separate process from Blender. Never close this window when working with BEER/Malt.

{% hint style="success" %}
Always keep the Malt window running in the background.
{% endhint %}

### Malt crashes with MSI AfterBurner OSD (on screen display)

![](https://90389242-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MLVe-9fJ6d7OV64EUV0%2F-MbdisOwYss7LzIhi9x6%2F-Mbdkbcs_otuVXycwgVV%2Fimage.png?alt=media\&token=ea32b3ea-5668-415e-a79d-f587802c857e)

It comes to our attention that the resource and performance monitor, MSI Afterburner's OSD will crash Malt on launch. Malt window appears for a split second and then vanish.

Known version to crash Malt: MSI AfterBurner v4.6.3

{% hint style="success" %}
**Remedy**: If you still want to use MSI Afterburner, make sure to turn off OSD before starting BEER/Malt
{% endhint %}

### My mesh is yellow

![Yellow mesh means the material is empty. To solve this, add a material and load a shader.](https://90389242-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MLVe-9fJ6d7OV64EUV0%2F-McWURkG6U7b10z9LeB9%2F-McWUXrUkjMHUsxgm_eJ%2Fimage.png?alt=media\&token=f83d973b-fb2d-4034-ae21-c4ae90b45c37)

### My Mesh is grey

![Using the basic.mesh.glsl shader and a point light.](https://90389242-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MLVe-9fJ6d7OV64EUV0%2F-McWURkG6U7b10z9LeB9%2F-McWVC4mRa8XnZLtarCu%2Fimage.png?alt=media\&token=02150912-3b72-4dc7-afdb-9fc65a610c67)

The cause of this problem is the default radius of the point lamp. By default the radius is only 5 unit. The light cannot reach the cube.

![Point light radius too small to reach the object in the origin](https://90389242-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MLVe-9fJ6d7OV64EUV0%2F-McWURkG6U7b10z9LeB9%2F-McWVlmx8FRuthGLKwr1%2Fimage.png?alt=media\&token=e234d137-555d-4f7f-b775-dec81f3d4ccb)

{% hint style="success" %}
Solution: Increase the *point light* **radius** or change the light type to *sun.*
{% endhint %}

### Malt running super slow

If you have a 4k monitor/screen, Malt might run super slow and laggy. The reason for the major slowdown is most likely because your machine just can't handle rendering realtime shaders in 4k resolution.

{% hint style="success" %}
Solution: lower the display resolution to **2k** or **full HD** to get smooth and responsive viewport performance
{% endhint %}

### Blender from Microsoft Store

![](https://90389242-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MLVe-9fJ6d7OV64EUV0%2F-Mdh1fssWb9sfbDlsmlU%2F-Mdh2lHk-GM3tJVWY6tI%2Fimage.png?alt=media\&token=d8980c4d-57b2-4f30-bf63-4b48a645631a)

Malt doesn't work when Blender is installed from the Microsoft Store. This happens because Windows pervent user from tempering the WindowsApps folder.

{% hint style="success" %}
Solution: Please download Blender installer or the archive (.zip) from Blender.org
{% endhint %}
